L_ContainerSetOffset
#include "LtCon.h"
L_LTCON_API L_INT L_ContainerSetOffset(pContainer, nXOffset, nYOffset, nZOffset)
pCONTAINERHANDLE pContainer; |
/* pointer to a container handle */ |
L_INT nXOffset; |
/* x-coordinates offset */ |
L_INT nYOffset; |
/* y-coordinates offset */ |
L_INT nZOffset; |
/* z-coordinates offset */ |
Sets the container coordinates offset values.
Parameter |
Description |
pContainer |
Pointer to a container handle. |
nXOffset |
The X offset of the external representation. |
nYOffset |
The Y offset of the external representation. |
nZOffset |
The Z offset of the external representation. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The user should set the offset every time the window that owns the container is scrolled. When assigning an external representation to the container, every point (Xa, Ya) in the external representation is transformed by the container to the point (Xc, Yc) by using the following steps:
1. Add offsets:
Xb = Xa + nXOffset
2. Multiply by scalars:
Xc = (Xb * nXScalarNum) / nXScalarDen
Yc = (Yb * nYScalarNum) / nYScalarDen
The default offset values are nXOffset=0, nYOffset=0, and nZOffset=0.
Required DLLs and Libraries
LTCON For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
Functions: |
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Topics: |
Example
/* This will show to modify the container coordinates offset values to reflect the changes in the window offset */ L_INT ContainerSetOffsetExample(HWND hWnd, pCONTAINERHANDLE pContainer, pBITMAPHANDLE pBitmap, LPRECT prcView, L_INT cx, L_INT cy, L_INT nZoom, L_INT* pnHScroll, L_INT* pnVScroll) { L_INT nRet; SCROLLINFO si ; L_INT nXOffset, nYOffset ; if ( NULL != pBitmap && pBitmap->Flags.Allocated ) { si.cbSize = sizeof ( SCROLLINFO ) ; si.fMask = SIF_ALL ; // vertical scroll. GetScrollInfo ( hWnd, SB_VERT, &si ) ; si.nMin = 0 ; si.nMax = BITMAPHEIGHT ( pBitmap ) ; si.nPage = MulDiv ( cy, 100, nZoom ) ; SetScrollInfo ( hWnd, SB_VERT, &si, TRUE ) ; GetScrollInfo ( hWnd, SB_VERT, &si ) ; *pnVScroll = si.nPos ; // horizontal scroll GetScrollInfo ( hWnd, SB_HORZ, &si ) ; si.nMin = 0 ; si.nMax = BITMAPWIDTH ( pBitmap ) ; si.nPage = MulDiv ( cx, 100, nZoom ) ; SetScrollInfo ( hWnd, SB_HORZ, &si, TRUE ) ; GetScrollInfo ( hWnd, SB_HORZ, &si ) ; *pnHScroll = si.nPos ; } else { si.cbSize = sizeof ( SCROLLINFO ) ; si.fMask = SIF_RANGE ; si.nMin = 0 ; si.nMax = 0 ; SetScrollInfo ( hWnd, SB_VERT, &si, TRUE ) ; SetScrollInfo ( hWnd, SB_HORZ, &si, TRUE ) ; *pnHScroll = 0 ; *pnVScroll = 0 ; } // set the painting rectangel. SetRect ( prcView, 0, 0, BITMAPWIDTH ( pBitmap ), BITMAPHEIGHT ( pBitmap ) ) ; if ( nZoom < 100 ) { nXOffset = MulDiv ( *pnHScroll, 100, nZoom ) ; nYOffset = MulDiv ( *pnVScroll, 100, nZoom ) ; } else { nXOffset = *pnHScroll ; nYOffset = *pnVScroll ; } OffsetRect ( prcView, - nXOffset, - nYOffset ) ; prcView->left = MulDiv ( prcView->left, nZoom, 100 ) ; prcView->top = MulDiv ( prcView->top, nZoom, 100 ) ; prcView->right = MulDiv ( prcView->right, nZoom, 100 ) ; prcView->bottom = MulDiv ( prcView->bottom, nZoom, 100 ) ; nRet = L_ContainerSetOffset ( pContainer, - prcView->left, - prcView->top, 0 ) ; return nRet; }