L_DlgAddFrame
#include "l_bitmap.h"
L_LTDLG_API L_INT L_DlgAddFrame(hWndOwner, pDlgParams)
L_HWND hWndOwner; |
/*owner of the dialog*/ |
LPADDFRAMEDLGPARAMS pDlgParams; |
/*pointer to a structure*/ |
Displays the Add Frame dialog box, and gets the options for L_AddFrame. This function is available in the Raster Pro and above toolkits.
Parameter |
Description |
hWndOwner |
Handle of the window that owns the dialog. |
pDlgParams |
Pointer to an ADDFRAMEDLGPARAMS structure to be updated with the values entered by the user through the dialog. Set members of this structure, before calling this function, to set the dialogs initial values. |
Comments
Returns
SUCCESS_DLG_OK |
The "OK" button was pressed, and the dialog exited successfully. |
SUCCESS_DLG_CANCEL |
The "Cancel" button was pressed, and the dialog exited successfully. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTDLGIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
Functions: |
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Topics: |
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Example
L_INT DlgAddFrameFirstExample(HWND hWnd, pBITMAPHANDLE pBitmap, LPDLGBITMAPLIST pList) { L_INT nRet; ADDFRAMEDLGPARAMS DlgParams ; memset ( &DlgParams, 0, sizeof ( ADDFRAMEDLGPARAMS ) ) ; DlgParams.uStructSize = sizeof ( ADDFRAMEDLGPARAMS ) ; DlgParams.uDlgFlags = DLG_ADDFRAME_AUTOPROCESS | DLG_ADDFRAME_SHOW_PREVIEW | DLG_ADDFRAME_SHOW_TOOL_ZOOMLEVEL ; DlgParams.pBitmapList = pList ; DlgParams.pBitmap = pBitmap ; nRet = L_DlgInit ( DLG_INIT_COLOR ) ; if(nRet != SUCCESS && nRet != ERROR_DLG_ALREADYINITIATED) return nRet; nRet = L_DlgAddFrame ( hWnd, &DlgParams ) ; if(nRet < 1) return nRet; nRet = L_DlgFree () ; if(nRet != SUCCESS) return nRet; return SUCCESS; } L_INT DlgAddFrameSecondExample(HWND hWnd, pBITMAPHANDLE pBitmap, L_TCHAR* pszTileImage) { L_INT nRet; DLGBITMAPLISTITEM Items [ 1 ] ; DLGBITMAPLIST bmplist ; Items [ 0 ].pszDescription = NULL ; Items [ 0 ].pszFileName = pszTileImage ; Items [ 0 ].pBitmap = (pBITMAPHANDLE)malloc ( sizeof ( BITMAPHANDLE ) ); nRet = L_LoadBitmapResize(Items [ 0 ].pszFileName, Items [ 0 ].pBitmap, sizeof ( BITMAPHANDLE ), 100, 0, 24, 0, ORDER_BGR, NULL, NULL ) ; if(nRet != SUCCESS) return nRet; bmplist.uStructSize = sizeof ( DLGBITMAPLIST ) ; bmplist.pBitmapList = Items ; bmplist.nCount = 1 ; nRet = DlgAddFrameFirstExample( hWnd, pBitmap, &bmplist ) ; L_FreeBitmap( Items [ 0 ].pBitmap ) ; free ( Items [ 0 ].pBitmap ) ; return nRet; }