L_DlgSmooth
#include "l_bitmap.h"
L_LTDLG_API L_INT L_DlgSmooth(hWndOwner, pDlgParams)
L_HWND hWndOwner; |
/* owner of dialog */ |
LPSMOOTHDLGPARAMS pDlgParams; |
/* pointer to a SMOOTHDLGPARAMS structure */ |
Displays the Smooth dialog box, and gets the options for L_SmoothBitmap. This function is available in the Document/Medical toolkits.
Parameter |
Description |
hWndOwner |
Handle of the window which owns the dialog. |
pDlgParams |
Pointer to a SMOOTHDLGPARAMS structure to be updated with the values entered by the user, through the dialog. Set members of this structure, before calling this function, to set the dialogs initial values. |
Returns
SUCCESS_DLG_OK |
The "OK" button was pressed, and the dialog exited successfully. |
SUCCESS_DLG_CANCEL |
The "Cancel" button was pressed, and the dialog exited successfully. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The L_SmoothBitmap function only works with 1-bit images. If you provide a bitmap in the SMOOTHDLGPARAMS structure, it must be a 1-bit bitmap.
Required DLLs and Libraries
LTDLGIMGDOC For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
Functions: |
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Topics: |
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Example
L_INT ShowDlgSmoothExample(HWND hWnd,pBITMAPHANDLE pBitmap) { L_INT nRet; SMOOTHDLGPARAMS DlgParams ; BITMAPHANDLE BitmapRegion ; memset ( &DlgParams, 0, sizeof ( SMOOTHDLGPARAMS ) ) ; memset ( &BitmapRegion, 0, sizeof ( BITMAPHANDLE ) ) ; DlgParams.uStructSize = sizeof ( SMOOTHDLGPARAMS ) ; DlgParams.pBitmap = pBitmap ; DlgParams.Smooth.uStructSize = sizeof ( SMOOTH ) ; DlgParams.Smooth.pBitmapRegion = &BitmapRegion ; DlgParams.Smooth.uBitmapStructSize = sizeof ( BITMAPHANDLE ); DlgParams.Smooth.uFlags = SMOOTH_ALLFLAGS ; DlgParams.Smooth.iLength = 10 ; DlgParams.uDlgFlags = DLG_SMOOTH_SHOW_PREVIEW | DLG_SMOOTH_SHOW_TOOL_ZOOMLEVEL ; nRet = L_DlgInit ( DLG_INIT_COLOR ) ; if(nRet != SUCCESS && nRet != ERROR_DLG_ALREADYINITIATED) return nRet; nRet = L_DlgSmooth ( hWnd, &DlgParams ) ; if(nRet < 1) return nRet; if(L_BitmapHasRgn(&BitmapRegion)) L_FreeBitmapRgn(&BitmapRegion); nRet = L_DlgFree () ; if(nRet != SUCCESS) return nRet; return SUCCESS; } ;