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ObjectsDirty Property
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Leadtools.Annotations Namespace > AnnAutomation Class : ObjectsDirty Property




Gets or sets a value to determine whether one or more objects in this AnnAutomation have been changed.

Syntax

Visual Basic (Declaration) 
Public Overridable Property ObjectsDirty As Boolean
Visual Basic (Usage)Copy Code
Dim instance As AnnAutomation
Dim value As Boolean
 
instance.ObjectsDirty = value
 
value = instance.ObjectsDirty
C# 
public virtual bool ObjectsDirty {get; set;}
Managed Extensions for C++ 
public: __property virtual bool get_ObjectsDirty();
public: __property virtual void set_ObjectsDirty( 
   bool value
);
C++/CLI 
public:
virtual property bool ObjectsDirty {
   bool get();
   void set (bool value);
}

Return Value

true if one or more objects in this AnnAutomation have been changed; otherwise false.

Example

Visual BasicCopy Code
Public Sub AnnAutomation_ObjectsDirty(ByVal automation As AnnAutomation)
   ' make sure no objects are selected and clear the object dirty flag
   automation.SelectNone()
   automation.ObjectsDirty = False
   ' test
   DirtyTest(automation)

   ' add a new object
   Dim rectObj As AnnRectangleObject = New AnnRectangleObject()
   rectObj.Bounds = New AnnRectangle(100, 100, 200, 200, AnnUnit.Pixel)
   rectObj.Pen = New AnnPen(Color.Blue, New AnnLength(2, AnnUnit.Pixel))
   rectObj.Brush = New AnnSolidBrush(Color.Yellow)
   automation.Container.Objects.Add(rectObj)

   ' since we added the object manually, we need to update the ObjectsDirty property ourselves
   automation.ObjectsDirty = True

   automation.Viewer.Invalidate(rectObj.InvalidRectangle)
   automation.StartEditing(rectObj, False)

   ' test
   DirtyTest(automation)

   ' lock the object
   automation.Lock()

   ' test
   DirtyTest(automation)

   ' unlock
   automation.Unlock()

   ' test
   DirtyTest(automation)

   ' delete
   automation.Delete()

   ' test
   DirtyTest(automation)
End Sub

Private Sub DirtyTest(ByVal automation As AnnAutomation)
   ' see if the objects are dirty (changed)
   If automation.ObjectsDirty Then
      ' yes
      MessageBox.Show("Object(s) have been changed. We are going to clear the flag here")
      automation.ObjectsDirty = False
   Else
      MessageBox.Show("No object has been changed")
   End If
End Sub
C#Copy Code
public void AnnAutomation_ObjectsDirty(AnnAutomation automation) 

   // make sure no objects are selected and clear the object dirty flag 
   automation.SelectNone(); 
   automation.ObjectsDirty = false; 
   // test 
   DirtyTest(automation); 
 
   // add a new object 
   AnnRectangleObject rectObj = new AnnRectangleObject(); 
   rectObj.Bounds = new AnnRectangle(100, 100, 200, 200, AnnUnit.Pixel); 
   rectObj.Pen = new AnnPen(Color.Blue, new AnnLength(2, AnnUnit.Pixel)); 
   rectObj.Brush = new AnnSolidBrush(Color.Yellow); 
   automation.Container.Objects.Add(rectObj); 
 
   // since we added the object manually, we need to update the ObjectsDirty property ourselves 
   automation.ObjectsDirty = true; 
 
   automation.Viewer.Invalidate(rectObj.InvalidRectangle); 
   automation.StartEditing(rectObj, false); 
 
   // test 
   DirtyTest(automation); 
 
   // lock the object 
   automation.Lock(); 
 
   // test 
   DirtyTest(automation); 
 
   // unlock 
   automation.Unlock(); 
 
   // test 
   DirtyTest(automation); 
 
   // delete 
   automation.Delete(); 
 
   // test 
   DirtyTest(automation); 

 
private void DirtyTest(AnnAutomation automation) 

   // see if the objects are dirty (changed) 
   if(automation.ObjectsDirty) 
   { 
      // yes 
      MessageBox.Show("Object(s) have been changed.  We are going to clear the flag here"); 
      automation.ObjectsDirty = false; 
   } 
   else 
      MessageBox.Show("No object has been changed"); 
}

Remarks

The objects in the automation can change in multiple ways: calling most of the methods of this AnnAutomation will usually change the objects. For example, calling the Flip or Delete methods will change this value. Adding new objects to this AnnAutomation will also set the value of this property to true as will deleting objects.

You should check the value of this property in your application and save the objects back to the annotation file if the value of this property is true. You should set the value of this property to false after you do so to indicate that the objects are up to date.

The BeforeObjectChanged event is fired before any object is about to change.

The AfterObjectChanged event is fired after any object has been changed. Internally, when the AnnAutomation sets the value of the ObjectsDirty property to true the AfterObjectChanged event fires.

The value of this property gets updated only when the objects are changed by calling one of the AnnAutomation methods or by the user interface. If you add or edit or delete objects manually through code (for example, by adding objects manually to the Container), the value of this property will not be updated. You need to set the value of the ObjectsDirty property to true manually as well in this case.

Requirements

Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also

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