Visual Basic (Declaration) | |
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<FlagsAttribute()> Public Enum DiceEffectCommandFlags Inherits Enum |
Visual Basic (Usage) | Copy Code |
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C# | |
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[FlagsAttribute()] public enum DiceEffectCommandFlags : Enum |
Managed Extensions for C++ | |
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[FlagsAttribute()] __value public enum DiceEffectCommandFlags : public Enum |
C++/CLI | |
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[FlagsAttribute()] public enum class DiceEffectCommandFlags : public Enum |
Member | Description |
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None | No Flags selected. |
Size | XBlock and YBlock properties (or the xblock and yblock parameters of the Constructor) contain the width and height of each block, in pixels. |
Count | XBlock and YBlock properties (or the xblock and yblock parameters of the Constructor) contain the number of blocks per row and per column. |
Border | Draw borders around the dice blocks. The border color is contained in the BorderColor property or the borderColor parameter of the Constructor. Each block will draw the border on the inside of the edges. The border is 1 pixel wide. In places with adjacent blocks, the border will be 2 pixels wide because each block has a 1-pixel border. If the ResizeImage flag is not set and the edge blocks have a different size than the inner blocks, the border will not be drawn for the right and the bottom edges. |
ResizeImage | If this flag is set then the image will be resized to be sure that all blocks have equal size. If this flag is not set then the edge blocks might have a different size than the inner blocks. If the edge blocks have a different size, they will be manipulated differently. Ror more information refer to the Remarks section of the DiceEffectCommand . |
System.Object
System.ValueType
System.Enum
Leadtools.ImageProcessing.SpecialEffects.DiceEffectCommandFlags
Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family