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Randomize Property
See Also 
Leadtools.Windows.Media.Effects.SpecialEffects Namespace > PuzzleEffectCommandBitmapEffect Class : Randomize Property





Gets or sets the starting point for the randomization process.

Syntax

Visual Basic (Declaration) 
Public Property Randomize As Integer
Visual Basic (Usage)Copy Code
Dim instance As PuzzleEffectCommandBitmapEffect
Dim value As Integer
 
instance.Randomize = value
 
value = instance.Randomize
C# 
public int Randomize {get; set;}
Managed Extensions for C++ 
public: __property int get_Randomize();
public: __property void set_Randomize( 
   int value
);
C++/CLI 
public:
property int Randomize {
   int get();
   void set (int value);
}
XAML Attributes Usage 

<object Randomize =int >

Dependency Property Information 

Identifier field

RandomizeProperty

Metadata properties set to true

None

Return Value

The starting point for the randomization process. Valid values range from 0 through 500. Use 0 to have the command select the starting point. Only positive values are accepted.

Example

For XAML example, refer to PuzzleEffectCommandBitmapEffect.

For C#/VB examples, refer to PuzzleEffectCommandBitmapEffect.

Requirements

Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003

See Also