Visual Basic (Declaration) | |
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<FlagsAttribute()> Public Enum DiceEffectCommandBitmapEffectsFlags Inherits Enum |
Visual Basic (Usage) | Copy Code |
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C# | |
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[FlagsAttribute()] public enum DiceEffectCommandBitmapEffectsFlags : Enum |
Managed Extensions for C++ | |
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[FlagsAttribute()] __value public enum DiceEffectCommandBitmapEffectsFlags : public Enum |
C++/CLI | |
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[FlagsAttribute()] public enum class DiceEffectCommandBitmapEffectsFlags : public Enum |
XAML Attributes Usage | |
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<object property=EnumerationValue .../> |
Member | Description |
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None | No Flags selected. |
Size | XBlock and YBlock properties (or the xblock and yblock parameters of the Constructor) contain the width and height of each block, in pixels. |
Count | XBlock and YBlock properties contain the width and height of each block, in pixels. |
Border | Draw borders around the dice blocks. The border color is contained in the BorderColor property. Each block will draw the border on the inside of the edges. The border is 1 pixel wide. In places with adjacent blocks, the border will be 2 pixels wide because each block has a 1-pixel border. If the ResizeImage flag is not set and the edge blocks have a different size than the inner blocks, the border will not be drawn for the right and the bottom edges. |
ResizeImage | If this flag is set then the image will be resized to be sure that all blocks have equal size. If this flag is not set then the edge blocks might have a different size than the inner blocks. If the edge blocks have a different size, they will be manipulated differently. Ror more information refer to the Remarks section of the DiceEffectCommandBitmapEffect . |
System.Object
System.ValueType
System.Enum
Leadtools.Windows.Media.Effects.SpecialEffects.DiceEffectCommandBitmapEffectsFlags
Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003