Averages an image with its shifted copies.
This command creates four copies of an image. Each copy is shifted by the offset amount into one of the four
directions: top, left, bottom and right. Then the image is averaged with its shifted copies.
Syntax
XAML Property Element Usage | |
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FragmentCommandBitmapEffect ... |
Example
Run the FragmentCommandBitmapEffect on an image.
Visual Basic | Copy Code |
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Public Sub FragmentCommandBitmapEffectExample(ByVal element As FrameworkElement)
Dim effect As FragmentCommandBitmapEffect = New FragmentCommandBitmapEffect()
effect.Offset = 10
effect.Opacity = 50
element.BitmapEffect = effect
Dim animation1 As Int32Animation = New Int32Animation()
animation1.From = 1
animation1.To = 100
animation1.By = 1
animation1.Duration = New Duration(TimeSpan.FromSeconds(2.0))
animation1.AutoReverse = True
animation1.RepeatBehavior = RepeatBehavior.Forever
Dim storyboard As Storyboard = New Storyboard()
storyboard.SetTargetName(animation1, "AnimatedBitmapEffect")
storyboard.SetTargetProperty(animation1, New PropertyPath(FragmentCommandBitmapEffect.OpacityProperty))
element.RegisterName("AnimatedBitmapEffect", effect)
storyboard.Children.Add(animation1)
storyboard.Begin(element)
End Sub |
C# | Copy Code |
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public void FragmentCommandBitmapEffectExample(FrameworkElement element) { // Initialize Effect FragmentCommandBitmapEffect effect = new FragmentCommandBitmapEffect(); effect.Offset = 10; effect.Opacity = 50; element.BitmapEffect = effect; // Initialize Animations Int32Animation animation1 = new Int32Animation(); animation1.From = 1; animation1.To = 100; animation1.By = 1; animation1.Duration = new Duration(TimeSpan.FromSeconds(2.0)); animation1.AutoReverse = true; animation1.RepeatBehavior = RepeatBehavior.Forever; // Initialize and run Storyboard Storyboard storyboard = new Storyboard(); Storyboard.SetTargetName(animation1, "AnimatedBitmapEffect"); Storyboard.SetTargetProperty(animation1, new PropertyPath(FragmentCommandBitmapEffect.OpacityProperty)); element.RegisterName("AnimatedBitmapEffect", effect); storyboard.Children.Add(animation1); storyboard.Begin(element); } |
XAML | Copy Code |
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<Page Title="CSAnimateEffect" Height="391" Width="300" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:lteffects="clr-namespace:Leadtools.Windows.Media.Effects.SpecialEffects;assembly=Leadtools.Windows.Media.Effects"> <Grid> <Image Margin="10,10,10,10" HorizontalAlignment="Center" VerticalAlignment="Center" Source="C:\Program Files\LEAD Technologies, Inc\LEADTOOLS 15\Images\slave.jpg"> <Image.BitmapEffect> <lteffects:FragmentCommandBitmapEffect x:Name="MyBitmapEffect" /> </Image.BitmapEffect> <Image.Triggers> <EventTrigger RoutedEvent="Image.Loaded"> <BeginStoryboard> <Storyboard> <Int32Animation Storyboard.TargetName="MyBitmapEffect" Storyboard.TargetProperty="Opacity" From="0" To="100" Duration="0:0:2" RepeatBehavior="Forever" AutoReverse="True" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Image.Triggers> </Image> </Grid> </Page> |
Remarks
Inheritance Hierarchy
Requirements
Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003
See Also