Visual Basic (Declaration) | |
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<FlagsAttribute()> Public Enum PuzzleEffectCommandBitmapEffectsFlags Inherits Enum |
Visual Basic (Usage) | Copy Code |
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C# | |
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[FlagsAttribute()] public enum PuzzleEffectCommandBitmapEffectsFlags : Enum |
Managed Extensions for C++ | |
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[FlagsAttribute()] __value public enum PuzzleEffectCommandBitmapEffectsFlags : public Enum |
C++/CLI | |
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[FlagsAttribute()] public enum class PuzzleEffectCommandBitmapEffectsFlags : public Enum |
XAML Attributes Usage | |
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<object property=EnumerationValue .../> |
Member | Description |
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None | No Flags selected. |
Border | Draw borders around the puzzle blocks. Use the BorderColor property of the PuzzleEffectCommandBitmapEffect class to set the border color. If the Resize flag is not set and the edge blocks have a different size than the inner blocks, the border will not be drawn for the right and the bottom edges. |
Shuffle | Shuffle the blocks around, controlling the randomization process by the Randomize property of the PuzzleEffectCommandBitmapEffect class. If this flag is not set, the blocks will stay in their original position. |
Size | Apply the puzzle effect using the the XBlock and YBlock properties of the PuzzleEffectCommand class as the width and height of each block, in pixels. |
Count | Apply the puzzle effect using the the XBlock and YBlock properties of the PuzzleEffectCommand class as the number of blocks per row and per column. |
Resize | Resize the image to be sure that all blocks have equal size. If this flag is not set then the remainder of the image (edge blocks) will be manipulated differently than the inner blocks. |
System.Object
System.ValueType
System.Enum
Leadtools.Windows.Media.Effects.SpecialEffects.PuzzleEffectCommandBitmapEffectsFlags
Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, and Windows Server 2003