LDicomDS::SetLayerName
#include "Ltdic.h"
L_UINT16 LDicomDS::SetLayerName(pGraphicAnnSQItem, pszLayerName)
pDICOMELEMENT pGraphicAnnSQItem; |
/* pointer to a DICOMELEMENT structure */ |
L_TCHAR* pszLayerName; |
/* new layer name */ |
Sets the value of the "Graphic Layer" element under one of the items under the "Graphic Annotation Sequence" in the "Graphic Annotation Module".
Parameter |
Description |
pGraphicAnnSQItem |
Pointer to an item element under the "Graphic Annotation Sequence" (0070,0001) in the "Graphic Annotation Module". |
pszLayerName |
New layer name |
Returns
0 |
SUCCESS |
>0 |
An error occurred. Refer to Return Codes. |
Comments
This function sets the value of the "Graphic Layer" element under one of the items under the "Graphic Annotation Sequence" in the "Graphic Annotation Module".
Required DLLs and Libraries
LTDIC For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
Example
L_INT LDicomDS_SetLayerNameExample(LDicomDS& PresStateDS,L_TCHAR* pszLayerName) { L_INT nRet; nRet = PresStateDS.SetLayerName(PresStateDS.FindFirstGraphicAnnSQItem(), pszLayerName); if(nRet == DICOM_SUCCESS) { MessageBox( NULL, TEXT("Layer name has been updated successfully"), TEXT("Note"), MB_OK); } return DICOM_SUCCESS; }