L_PntIsValid
#include "LtPnt.h"
L_LTPNT_API L_INT L_PntIsValid(pPaint)
pPAINTHANDLE pPaint; |
/* pointer to a paint handle */ |
Determines the validity of the given paint handle.
Parameter |
Description |
pPaint |
Pointer to a paint handle. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The paint handle will be valid after calling L_PntInit, and will remain valid until L_PntFree is called.
Required DLLs and Libraries
LTPNT For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
Functions: |
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Topics: |
DigitalPaint Functions: Initializing and Freeing the Paint Handle |
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Example
This example shows how to use the L_PntIsValid function.
L_INT PntIsValidExample(HWND hWnd,pPAINTHANDLE pPaint) { L_INT nRet; nRet = L_PntIsValid ( pPaint ); if ( SUCCESS == nRet ) { HDC hDC; RECT rcShape; /* Get the device context */ hDC = GetDC ( hWnd ) ; /* Set the coordinates with respect to the DC dimensions */ SetRect ( &rcShape, 10, 10, 150, 150 ) ; /* Use the current shape properties to draw an ellipse to DC (hDC) */ nRet = L_PntDrawShapeEllipse ( pPaint, hDC, &rcShape ) ; if(nRet != SUCCESS) return nRet; /* Release the device context */ ReleaseDC ( hWnd, hDC ) ; } else { MessageBox ( hWnd, TEXT("Invalid PAINTHANDLE"), TEXT("Error"), MB_OK ) ; return nRet; } return SUCCESS ; }