L_PntRegionTranslate
#include "LtPnt.h"
L_LTPNT_API L_INT L_PntRegionTranslate(pPaint, dx, dy, phDestRgn)
pPAINTHANDLE pPaint; |
/* pointer to a paint handle */ |
L_INT dx; |
/* x-direction offset */ |
L_INT dy; |
/* y-direction offset */ |
pHRGN phDestRgn; |
/* pointer to the region handle */ |
Translates (offsets) a region.
Parameter |
Description |
pPaint |
Pointer to a paint handle. |
dx |
X-coordinate offset. |
dy |
Y-coordinate offset. |
phDestRgn |
Pointer to the region to be translated. After translation, the toolkit will delete the old region and replace it with the new one. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The values for dx and dy will be used "as is". No transformation will be performed on these values.
The user is responsible for deleting the resulting region.
Required DLLs and Libraries
LTPNT For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
Example
L_INT PntRegionTranslateExample(HWND hWnd) { L_INT nRet; pPAINTHANDLE pPaint ; HDC hDC ; RECT rcRegion ; HRGN hRgn ; /* Initiate the Paint toolkit */ nRet = L_PntInit ( &pPaint ); if ( SUCCESS != nRet ) { return nRet; } /* Get the device context */ hDC = GetDC ( hWnd ) ; /* Set the coordinates with respect to the DC dimensions*/ SetRect ( &rcRegion, 10, 10, 100, 100 ) ; /* Use the current region properties and the current painting trasnformations to create a rectangle region */ nRet = L_PntRegionRect ( pPaint, hDC, &rcRegion, &hRgn) ; if(nRet != SUCCESS) return nRet; /* Translate the region */ nRet = L_PntRegionTranslate ( pPaint, 50, 50, &hRgn ) ; if(nRet != SUCCESS) return nRet; /* Display the resulted region */ FrameRgn ( hDC, hRgn, ( HBRUSH ) GetStockObject ( BLACK_BRUSH ), 1, 1 ) ; /* Release the device context */ ReleaseDC ( hWnd, hDC ) ; /*Delete the region */ DeleteObject ( hRgn ) ; /* Free the paint tools handle */ L_PntFree ( pPaint ) ; return SUCCESS ; }