L_DeleteBitmapListItems
#include "l_bitmap.h"
L_LTKRN_API L_INT L_DeleteBitmapListItems(hList, uIndex, uCount)
HBITMAPLIST hList; |
/* handle to the list of bitmaps */ |
L_UINT uIndex; |
/* index of the first bitmap to delete */ |
L_UINT uCount; |
/* number of bitmaps to delete */ |
Deletes a set of bitmaps from a list. This removes the bitmaps from the specified list and frees the bitmaps.
Parameter |
Description |
hList |
Handle to the list of bitmaps. |
uIndex |
Index of the first bitmap to delete. |
uCount |
Number of bitmaps to delete. You can specify (L_UINT) -1 to delete to the end of the list. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
You cannot use this function to update a bitmap list while it is being used in an animation playback.
Required DLLs and Libraries
LTKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 2000 / XP/Vista, Windows CE.
See Also
Functions: |
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L_GetBitmapListItem, L_SetBitmapListItem, L_ColorResBitmapList, L_TranslateBitmapColor |
Topics: |
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Example
This example deletes even numbered bitmaps from a list.
L_INT DeleteBitmapListItemsExample(HBITMAPLIST hList) { L_INT nRet; L_UINT i; /* Loop counter */ L_UINT uCount; /* Number of bitmaps in the list */ /* Delete even numbered bitmaps from the list */ nRet = L_GetBitmapListCount(hList, &uCount); if(nRet != SUCCESS) return nRet; for (i = 0; i <= uCount/2; i ++) { nRet = L_DeleteBitmapListItems(hList, i, 1); if(nRet != SUCCESS) return nRet; } return SUCCESS; }