L_SkeletonBitmap
#include "l_bitmap.h"
L_LTIMGEFX_API L_INT L_SkeletonBitmap(pBitmap, nThreshold)
pBITMAPHANDLE pBitmap; |
/* pointer to the bitmap handle */ |
L_INT nThreshold; |
/* threshold value */ |
Finds the skeleton of objects or regions in a bitmap. This function is available in the Medical Toolkits.
Parameter |
Description |
pBitmap |
Pointer to the bitmap handle that references the bitmap for which to find the skeleton. |
nThreshold |
Threshold value used to binarize the bitmap before finding the skeleton. This parameter is ignored if the bitmap is a binary bitmap.The threshold range for 16, 48 and 64-bit images is from 0 to 65535 for unsigned images, and from 32768 to +32767 for signed images. For 12-bit images, the threshold range is from 0 to 4095 for unsigned images, and from 2048 to +2047 for signed images. Otherwise, it is from 0 to 255. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function finds the skeleton of regions or objects in a binary bitmap. The white color represents the objects and the black color represents the background. If the bitmap is not a 1-bit image, the threshold will be used to transform the bitmap into a binary image before finding the skeleton.
If the bitmap has a region, this function works only on the region.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Required DLLs and Libraries
LTIMGEFX For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 2000 / XP/Vista.
See Also
Example
This example loads a bitmap and finds its edges using L_EdgeDetectorBitmap then produces the skeleton of these edges
L_INT SkeletonBitmapExample(L_VOID) { L_INT nRet; BITMAPHANDLE LeadBitmap; /* Bitmap handle to hold the loaded image. */ /* Load the bitmap, keeping the bits per pixel of the file */ nRet = L_LoadBitmap (TEXT("C:\\Program Files\\LEAD Technologies\\LEADTOOLS 15\\Images\\IMAGE1.CMP"), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); if(nRet !=SUCCESS) return nRet; /* Find the edges in the bitmap*/ nRet = L_EdgeDetectorBitmap (&LeadBitmap,60, EDG_SOBEL_ALL); if(nRet !=SUCCESS) return nRet; nRet = L_SkeletonBitmap(&LeadBitmap, 128); if(nRet !=SUCCESS) return nRet; nRet = L_SaveBitmap(TEXT("C:\\Program Files\\LEAD Technologies\\LEADTOOLS 15\\Images\\Result.BMP"), &LeadBitmap, FILE_BMP, 24, 0, NULL); if(nRet !=SUCCESS) return nRet; //free bitmap if(LeadBitmap.Flags.Allocated) L_FreeBitmap(&LeadBitmap); return SUCCESS; }