L_2DGetViewport
#include "l_bitmap.h"
L_LTFIL_API L_INT L_2DGetViewport(pnWidth, pnHeight)
L_INT* pnWidth; |
/* pointer to a variable to be updated */ |
L_INT* pnHeight; |
/* pointer to a variable to be updated */ |
Gets the current viewport width and height used when loading 3D file formats.
Parameter |
Description |
pnWidth |
Pointer to a variable to be updated with the current viewport width in pixels. |
pnHeight |
Pointer to a variable to be updated with the current viewport height in pixels. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
To set the viewport width and height in pixels, use L_2DSetViewport.
When working with Vector files, you can use the Vector features, available in selected products, or you can use the Raster API. If you use the Main API for loading, using the standard loading functions, you can modify the view port and view mode using the following functions:
L_2DGetViewport
This function may be used with the following Vector file formats: DXF, DWG, WMF, EMF, PCT, CGM, DRW, PLT, TIF (with a DXF saved internally) and Intergraph Vector. For more information on these file formats and their availability, refer to Summary of All Supported Image File Formats.
Required DLLs and Libraries
LTKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 2000 / XP/Vista.
See Also
Functions: |
L_SetLoadResolution,
L_SetPCDResolution, L_SetWMFResolution
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Topics: |
Example
For an example, refer to L_2DSetViewMode.