L_DecodeABIC
#include "ltfil.h"
L_LTFIL_API L_INT L_DecodeABIC(pInputData, nLength, ppOutputData, nAlign,nWidth, nHeight, bBiLevel)
L_UCHAR *pInputData; |
/* input data buffer */ |
L_SSIZE_T nLength; |
/* size of input data */ |
L_UCHAR **ppOutputData; |
/* output data buffer to be updated */ |
L_INT nAlign; |
/* number of bytes used for alignment */ |
L_INT nWidth; |
/* image width in pixels */ |
L_INT nHeight; |
/* image height in pixels */ |
L_BOOL bBiLevel; |
/* flag */ |
Decodes the ABIC data and updates the ppOutputData parameter with the uncompressed raw data.
Parameter |
Description |
|
pInputData |
Pointer to the input buffer that contains the ABIC compressed data. |
|
nLength |
Size of the compressed data. |
|
ppOutputData |
Pointer to a pointer to an output buffer to be updated with the uncompressed raw data. |
|
nAlign |
Number of bytes used for aligning the uncompressed raw data pointed to by ppOutputData. |
|
nWidth |
Width of the compressed ABIC data image, in pixels. |
|
nHeight: |
Height of the compressed data image, in pixels. |
|
bBiLevel |
Flag that indicates whether the input data is bi-level or grayscale. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
Input data pointed to by pInputData is 1-bit Bi-level. |
|
FALSE |
Input data pointed to by pInputData is 4-bit Grayscale. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The function decompresses 1-bit bi-level or 4-bit grayscale ABIC raw data.
The output buffer pointed to by ppOutputData is allocated automatically by the function. The user is responsible for freeing this ppOutputData buffer by calling GlobalFreePtr() function.
Required DLLs and Libraries
LTFIL For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 2000 / XP/Vista.
See Also
Functions: |
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Topics: |
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Example
#define DIB_WIDTH_BYTES(b) (((L_UINT) ((((L_UINT32) (b)) + 31) >> 3)) & ~3) #define ROUNDEDBYTESPERLINE(w, b) DIB_WIDTH_BYTES((L_UINT32) (w) * (L_UINT32) (b)) L_INT DecodeABICExample(pBITMAPHANDLE pBitmap, HWND hwnd) { L_INT nRet; L_INT nLength; L_UCHAR *pData; L_INT nOutLength; L_UCHAR *pOutData; L_HANDLE hFile; DWORD wReadBytes; RGBQUAD MyGrayPal[ 16 ]; /* open file */ /* this is IMAGE3.CMP resaved as 4-bit ABIC RAW */ hFile = CreateFile(TEXT("C:\\Program Files\\LEAD Technologies\\LEADTOOLS 15\\Images\\ABIC4.RAW"), GENERIC_ALL, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0); if( NULL != hFile ) { /* calculate length of data and load it from the file */ SetFilePointer(hFile, 0, 0, FILE_END); nLength = SetFilePointer(hFile, 0, NULL, FILE_CURRENT) ; SetFilePointer(hFile, 0, 0, FILE_END); pData = (L_UCHAR *)GlobalAllocPtr( GMEM_FIXED, nLength ); if( NULL == pData ) { CloseHandle( hFile ); return -1; /* no memory */ } if(!ReadFile (hFile, pData, nLength, &wReadBytes, NULL)) { GlobalFreePtr( pData ); CloseHandle( hFile ); return -1; /* failed while reading */ } CloseHandle( hFile ); /* decode the data */ pOutData = NULL; nRet = L_DecodeABIC( pData, nLength, &pOutData, 4, 1600 /* width */, 1200 /* height */, FALSE ); GlobalFreePtr( pData ); if( SUCCESS == nRet ) { if( pBitmap->Flags.Allocated ) L_FreeBitmap( pBitmap ); nOutLength = 1200 * ROUNDEDBYTESPERLINE( 1600, 4 ); struct { BITMAPINFO info; RGBQUAD colors[ 15 ]; } BitmapInfo; memset(&BitmapInfo, 0, sizeof(BitmapInfo)); BitmapInfo.info.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); BitmapInfo.info.bmiHeader.biWidth = 1600; BitmapInfo.info.bmiHeader.biHeight = 1200; BitmapInfo.info.bmiHeader.biBitCount = 4; nRet = L_ConvertFromDIB( pBitmap, sizeof(BITMAPHANDLE), &BitmapInfo.info, pOutData); /* prepare gray scale 16-color palette */ for( L_INT k = 0 ; k < 16 ; k++ ) { MyGrayPal[ k ].rgbBlue = (BYTE )(0x11 * k); MyGrayPal[ k ].rgbRed = (BYTE )(0x11 * k); MyGrayPal[ k ].rgbGreen = (BYTE )(0x11 * k); MyGrayPal[ k ].rgbReserved = 0; } nRet = L_PutBitmapColors( pBitmap, 0, 16, MyGrayPal ); GlobalFreePtr( pOutData ); InvalidateRect( hwnd, NULL, TRUE ); } } else return -1; return SUCCESS; }