Point Annotation Object

Note:

This topic is for Document/Medical only.

The hot spot annotation object (ANNOBJECT_POINT) is single point. With the automated functions, in design mode, each point is formed with a mouse click event.

For information on flipping, reversing or rotating annotation objects, refer to Flipping, Reversing and Rotating Annotation Objects.

With low-level functions, you must define the point by calling L_AnnSetPoints. Other applicable properties have the following defaults, which you can change:

Visible

Defaults to FALSE. It can be changed using the L_AnnSetVisible function.

Selected

Defaults to FALSE. It can be changed using the L_AnnSetSelected function.

Name

Defaults to an empty string. It can be changed using the L_AnnSetNameOptions function.

Line width

Defaults to 0.75 points. It can be changed using the L_AnnSetLineWidth function. (Note that when displayed, the line must have a minimum width of 1 pixel.)

Line style

Defaults to solid. It can be changed using the L_AnnSetLineStyle function.

ROP2 code

Defaults to ANNROP2_COPY. It can be changed using the L_AnnSetROP2 function.

Transparent option

Defaults To Use Transparent Color. It can be changed using the L_AnnSetTransparent function.

Transparent Color

Defaults to White. It can be changed using the L_AnnSetTransparentColor function.

Bitmap

Defaults to Empty. It can be changed using the L_AnnSetBitmap function.

Point

Defaults to a bitmap of a cross inside a circle. It can be changed using the L_AnnSetPredefinedBitmap function.

Fixed State

Defaults to not fixed. It can be changed using the L_AnnSetFixed function.

Hyperlink

Defaults to None. It can be changed using the L_AnnSetHyperlink function.

Tag (identifier)

Defaults to 0. It can be changed using the L_AnnSetTag function.

Window handle

Defaults to NULL or the handle inherited from the container. It can be changed for all objects using the L_AnnSetWnd function.

User mode

Defaults to design mode or the mode inherited from the container. It can be changed for all objects using the L_AnnSetUserMode function.

Related topics:

image\sqrblit.gif Implementing Annotations.

image\sqrblit.gif Types of Annotations.

image\sqrblit.gif Low-Level Coordinate System for Annotations.

image\sqrblit.gif Annotation Objects - Automated Features

image\sqrblit.gif Using Annotation Bitmap Objects