Conversion Process
After the user has established a color conversion object and set the conversion process options, he or she can start converting with the LColor::Convert or LColor::ConvertToBitmap function.
LColor::Convert can be called many times for the same color conversion object, with the possibility of adjusting the conversion options using the LColor::SetConversionParams function.
To align the input and output buffers, refer to Alignment parameters.
For information on YUV Conversion, refer to Generic YUV Conversion.