LBitmapWindow::SetPaintContrast
#include "ltwrappr.h"
virtual L_INT LBitmapWindow::SetPaintContrast(nValue)
L_INT nValue; |
/* amount of contrast change */ |
Sets the paint contrast value used by painting operations. This value can be retrieved using the LBitmapBase::GetPaintContrast function.
Parameter |
Description |
nValue |
The amount of contrast change. Valid values are -1000 to +1000. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Use this function to set the value to be used for the paint contrast. This is the local paint contrast for the class object and is used when painting the bitmap.
This sets the paint contrast for the floater bitmap to the passed value.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
Example
L_INT LBitmapWindow__SetPaintContrastExample() { L_INT nRet; LBitmapWindow MyBitmap; nRet =MyBitmap.Load(TEXT("image1.cmp"),24); if(nRet !=SUCCESS) return nRet; nRet =MyBitmap.SetPaintContrast(50); if(nRet !=SUCCESS) return nRet; return SUCCESS; }