LBitmapBase::GetFileName
#include "ltwrappr.h"
L_INT LBitmapBase::GetFileName(pszBuffer, puBuffSize)
L_TCHAR * pszBuffer; |
/* buffer to be updated with the file name */ |
L_UINT * puBuffSize; |
/* the size of the buffer */ |
Gets the internal file name used by the bitmap object.
Parameter |
Description |
pszBuffer |
The buffer to be updated with the file name. If you pass NULL then the required size will be returned in puBuffSize. |
puBuffSize |
Pointer to a variable to be updated with the required size of pszBuffer. |
Returns
> 0 |
Number of bytes copied to the buffer. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Call this function to get the internal file used by the bitmap object.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
L_INT LBitmapBase__GetFileNameExample() { L_INT nRet; LBitmapBase MyBitmap; L_TCHAR FileName[256]; L_UINT uSize=256; memset(FileName,0,sizeof(FileName)); nRet =MyBitmap.GetFileName(FileName,&uSize); if(nRet !=SUCCESS) return nRet; return SUCCESS; }