LDoubleBuffer::EnableDoubleBuffer

#include "ltwrappr.h"

virtual L_BOOL LDoubleBuffer::EnableDoubleBuffer(bEnable)

L_BOOL bEnable;

/* value that specifies whether double buffering is used */

Enables or disables double buffering. This function is available in the Document/Medical Toolkits.

Parameter

Description

bEnable

Value that specifies whether to enable double buffering.  Possible values are:

 

Value

Meaning

 

TRUE

Enable double buffering.

 

FALSE

Disable double buffering.

Returns

The previous setting.

Comments

This function enables or disables a double buffering process. This function should be used after the double buffering process is already in place. This means that the double buffering handle should already be created, and all paint calls should already be wrapped in LDoubleBuffer::Begin.

For more information, see the topic Minimizing Flicker with Double Buffering.

Required DLLs and Libraries

LTDIS

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

Class Members

Topics:

Raster Image Functions: Displaying Images

 

Minimizing Flicker with Double Buffering

Example

For an example, refer to LDoubleBuffer::End.