LDraw::IsValid
#include "ltwrappr.h"
L_BOOL LDraw::IsValid()
Determine whether the class object is valid for painting bitmaps.
Returns
TRUE |
The LDraw object is valid. |
FALSE |
The LDraw object is not valid. |
Comments
Before you can use any of the painting functions, a bitmap and a device context must be associated with the class object. Until you have associated a bitmap and a device context with the LDraw object, the object is considered invalid.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
For an example, refer to LDraw::SetBitmap.