LScreenCapture::SetBitmap
#include "ltwrappr.h"
virtual L_VOID LScreenCapture::SetBitmap(pLBitmap)
LBitmapBase * pLBitmap; |
/* pointer to a LEAD bitmap object */ |
Sets an LBitmapBase object (or any object derived from LBitmapBase) to be used by the screen capture functions.
Parameter |
Description |
pLBitmap |
Pointer to a LEAD bitmap object to be used for capturing. |
Returns
None
Comments
Before you can use any of the screen capture functions, a bitmap must be associated with the class object. Until you have associated a bitmap with the LScreenCapture object, the object is considered invalid.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
L_INT LScreenCapture__SetBitmapExample() { LBitmap LeadBitmap; LScreenCapture screenCapture; // attach the LBitmap object to screenCapture screenCapture.SetBitmap(&LeadBitmap); //… return SUCCESS; }