LAnimationWindow::GetCurrentIndex
#include "ltwrappr.h"
L_UINT LAnimationWindow::GetCurrentIndex() const
Gets the index of the frame from the bitmap list that is currently displayed.
Returns
The current frame index.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
L_INT LAnimationWindow_GetCurrentIndexExample(HWND hWndParent) { L_INT nRet; LBase::LoadLibraries(LT_ALL_LEADLIB);//make sure all libraries are loaded LAnimationWindow MyAnimation; WRPUNLOCKSUPPORT(); MyAnimation.SetFileName(TEXT("C:\\Program Files\\LEAD Technologies, Inc\\LEADTOOLS 15.0\\Images\\eye.gif")); nRet = MyAnimation.Load(); if (nRet==SUCCESS) { L_TCHAR szStr[255]; nRet = MyAnimation.MoveLastFrame(); if(nRet != SUCCESS) return nRet; wsprintf(szStr,TEXT("Current Index = %d and Count = %d"),MyAnimation.GetCurrentIndex(),MyAnimation.GetCount()); MessageBox(hWndParent, szStr,TEXT("Example"), MB_OK | MB_ICONINFORMATION); } else return nRet; return SUCCESS; }