LBitmapWindow::GetAutoFloaterToRgn
#include "ltwrappr.h"
L_BOOL LBitmapWindow::GetAutoFloaterToRgn()
Returns a value that indicates whether the automatic creation of a bitmap region from a floater is currently enabled or disabled.
Returns
TRUE |
The automatic creation of a region from a floater is currently enabled. |
FALSE |
The automatic creation of a region from a floater is currently disabled. |
Comments
To enable or disable the automatic creation of a region from a floater, use LBitmapWindow::SetAutoFloaterToRgn.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
L_INT LBitmapWindow__GetAutoFloaterToRgn(LBitmapWindow &BmpWnd) { L_BOOL bOld; bOld = BmpWnd.GetAutoFloaterToRgn(); CString strPrev = (bOld) ? TEXT("TRUE") : TEXT("FALSE"); AfxMessageBox(TEXT("Previous AutoFloaterToRgn: ") + strPrev); //Enable automatic creation of region from floater BmpWnd.SetAutoFloaterToRgn(TRUE); //Set floater tool BmpWnd.SetToolType(TOOL_REGION); BmpWnd.SetRegionType(REGION_TYPE_RECT); //...Here you would drag the mouse to create a rectangular floater. //...When the floater is created, the region will also be created. return SUCCESS; }