LBitmapWindow::HandlePalette
#include "ltwrappr.h"
L_BOOL LBitmapWindow::HandlePalette(uMsg, wParam, lParam)
UINT uMsg; |
/* window message */ |
WPARAM wParam; |
/* first parameter of the window message */ |
LPARAM lParam; |
/* second parameter of the window message */ |
Call this function to let the bitmap window automatically handle the palette based on the specified message.
Parameter |
Description |
uMsg |
The window message. |
wParam |
The first parameter of the window message. |
lParam |
The second parameter of the window message. |
Returns
TRUE |
The bitmap window was repainted. |
FALSE |
The bitmap window was not repainted. |
Comments
This function works with the following Windows messages:
WM_PALETTECHANGED
WM_QUERYNEWPALETTE
WM_SYSCOLORCHANGE
This function will respond to these messages by automatically handling palette issues properly.
You are responsible for calling this function with the appropriate window message to let the class object's window respond to palette changes.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
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Example
For an example, refer to LBitmapWindow::CreatePanWnd.