LBuffer::operator=
#include "ltwrappr.h"
LBuffer& LBuffer::operator=(lpStr)
LBuffer& LBuffer::operator=(LBufferSrc)
L_TCHAR * lpStr; |
/* character string to copy */ |
LBuffer& LBufferSrc; |
/* LBuffer object to copy */ |
Copies the specified item to the class objects buffer.
Parameter |
Description |
lpStr |
The character string to copy. |
LBufferSrc |
The LBuffer object to copy. |
Returns
The LBuffer object.
Comments
LBuffer::operator=(LBufferSrc) copies the source class object's buffer to the destination class object's buffer. This results in two copies of the buffer.
The parameter LBufferSrc is passed by reference, and is a required parameter.
LBuffer::operator=(lpStr) copies the specified string to the destination class object's buffer.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
This is an example for LBuffer::operator=(LBufferSrc):
L_INT LBuffer__operatorExample(LBitmapBase& LeadBitmap) { L_INT nRet; LBuffer LeadBuffer; LBuffer MyBuffer ; nRet =(L_INT)LeadBitmap.GetRow(&LeadBuffer,6); if(nRet < 1) return nRet; MyBuffer = LeadBuffer; return SUCCESS; }