LScreenCapture::CaptureSelectedObject
#include "ltwrappr.h"
virtual L_INT LScreenCapture::CaptureSelectedObject(L_VOID)
Captures an image of the selected Windows object into the associated class object's bitmap.
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
L_INT LScreenCapture__CaptureSelectedObjectExample(HWND hWnd) { L_INT nRet; HDC hDC; RECT rcClientRect; LBitmap LeadBitmap; LScreenCapture screenCapture(&LeadBitmap); // display a dialog to select Object options nRet = screenCapture.CaptureObjectOptionDlg(hWnd, 0); if(nRet == SUCCESS) { // capture SelectedObject - HotKey = F11 // Press the hotkey after calling the function to activate capture nRet = screenCapture.CaptureSelectedObject(); if(nRet == SUCCESS) { hDC = GetDC(hWnd); GetClientRect(hWnd, &rcClientRect); LeadBitmap.Paint()->SetDC(hDC); nRet = LeadBitmap.SetDstRect(&rcClientRect); if(nRet != SUCCESS) return nRet; nRet = LeadBitmap.Paint()->PaintDC(); if(nRet != SUCCESS) return nRet; ReleaseDC(hWnd, hDC); } else return nRet; } else return nRet; return SUCCESS; }