LScreenCapture::StopCapture
#include "ltwrappr.h"
static L_INT LScreenCapture::StopCapture(L_VOID)
Stops the current capture process.
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
You should stop a previously started capture process before beginning another, or before the calling thread terminates.
You should not destroy any LScreenCapture object from another thread if this object is currently used in a capture operation without first calling LScreenCapture::StopCapture.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
For an example, refer to LScreenCapture::IsCaptureActive.