IltmmPlay::CanSaveObjectSettings Example for C

// Having an IltmmPlay Interface, pPlay:

VARIANT_BOOL bSave;

// check if we can save the processors settings
IltmmPlay_CanSaveObjectSettings
(pPlay, ltmmPlay_Settings_Processors, &bSave);
If( bSave == VARIANT_TRUE )
{
   /* call ltmmPlay_SaveSettingsToStream or  
             ltmmPlay_SaveSettingsToFile
   */
}