IltmmPlay::CanSaveObjectSettings Example for C
// Having an IltmmPlay Interface, pPlay:
VARIANT_BOOL bSave;
// check if we can save the processors settings 
IltmmPlay_CanSaveObjectSettings(pPlay, 
 ltmmPlay_Settings_Processors, &bSave);
If( bSave == VARIANT_TRUE )
{
   /* call ltmmPlay_SaveSettingsToStream or   
             
 ltmmPlay_SaveSettingsToFile
   */
}