IltmmPlay::CanSaveObjectSettings Example for C
// Having an IltmmPlay Interface, pPlay:
VARIANT_BOOL bSave;
// check if we can save the processors settings
IltmmPlay_CanSaveObjectSettings(pPlay,
ltmmPlay_Settings_Processors, &bSave);
If( bSave == VARIANT_TRUE )
{
/* call ltmmPlay_SaveSettingsToStream or
ltmmPlay_SaveSettingsToFile
*/
}