ltmmPlayCtrl.LoadSettingsFromFile Method
object.LoadSettingsFromFile(SourceFile As String, Flags As Long) |
Remarks
Loads settings from a file. This reconstructs the playing configuration based on the settings saved to the file.
The player object's settings can be saved to a file by calling the ltmmPlayCtrl.SaveSettingsToFile method. The player object's settings can be saved to a stream by calling ltmmPlayCtrl.SaveSettingsToStream.
Settings saved to a stream can be loaded using ltmmPlayCtrl.LoadSettingsFromStream.
See Also
Elements: |
ltmmPlayCtrl.SaveSettingsToFile method, ltmmPlayCtrl.LoadSettingsFromStream method, ltmmPlayCtrl.SaveSettingsToStream method |
Topics: |