L_VecSetPolygonMode
#include "lvkrn.h"
L_LVKRN_API L_INT L_VecSetPolygonMode(pVector, nMode)
pVECTORHANDLE pVector; |
/* pointer to a vector handle */ |
L_INT nMode; |
/* polygon drawing mode */ |
Sets the current polygon drawing mode.
Parameter |
Description |
pVector |
Pointer to a vector handle. |
nMode |
The polygon drawing mode to set. Possible values are: |
|
Value |
Meaning |
|
VECTOR_POLYGON_POINT |
Draw only the edges points on polygons and lines. |
|
VECTOR_POLYGON_LINE |
Draw as a wire-frame. |
|
VECTOR_POLYGON_FILL |
Draw solid polygons. |
|
VECTOR_POLYGON_FILL_RASTER_ALWAYS |
Draw solid polygons and always draw raster objects. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function is not supported in the DirectX engine.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
This example toggles the polygon mode between Point, Line and Fill.
L_INT VecSetPolygonModeExample(pVECTORHANDLE pVector) { L_INT nRet = FAILURE; L_INT nMode; /* Current polygon mode */ nMode = L_VecGetPolygonMode( pVector ); switch( nMode ) { case VECTOR_POLYGON_POINT: nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_LINE ); break; case VECTOR_POLYGON_LINE : nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_FILL ); break; case VECTOR_POLYGON_FILL : nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_FILL_RASTER_ALWAYS ); break; case VECTOR_POLYGON_FILL_RASTER_ALWAYS : nRet = L_VecSetPolygonMode( pVector, VECTOR_POLYGON_POINT ); break; default: break; } return nRet; }