LVectorObject::SelectObject
#include "ltwrappr.h"
virtual L_INT LVectorObject::SelectObject(bSelect=TRUE)
L_BOOL bSelect; |
/* flag that indicates whether to select or unselect */ |
Selects or unselects an object. This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
Parameter |
Description |
|
bSelect |
Flag that indicates whether to select or unselect the specified object. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
Select the specified object. |
|
FALSE |
Unselect the specified object. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Selects or unselects the class object.
This function is not supported in the DirectX engine.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
LVectorObject::IsObjectSelected, LVectorObject::DeleteObject, LVectorBase::HitTest |
Topics: |
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Example
For an example, refer to LVectorObject::IsObjectSelected.