LVectorBase::Is3D
#include "ltwrappr.h"
virtual L_INT LVectorBase::Is3D(pbIs3D)
L_BOOL pbIs3D; |
/* pointer to a variable to be updated */ |
Determines whether or not the specified vector handle contains 3D objects.
Parameter |
Description |
|
pbIs3D |
Pointer to a variable to be updated with a value that indicates whether the vector contains 3D objects or 2D objects. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
The referenced data contains a three dimensional object. |
|
FALSE |
The referenced data contains a two dimensional object. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Call this function to determine whether or not the vector handle contains any 3D objects.
A vector handle is considered to be "3D" if it has one or more objects stretching within the Z-axis.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Topics: |
Example
L_INT LVectorBase__Is3DExample(HWND hWnd) { L_INT nRet; LVectorBase Vector; Vector.Load(TEXT("C:\\Program Files\\LEAD Technologies, Inc\\LEADTOOLS 15.0\\Images\\test.dxf")); L_BOOL bIs3D; nRet = Vector.Is3D(&bIs3D); if(nRet != SUCCESS) return nRet; if (bIs3D) MessageBox(hWnd, TEXT("Vector is 3D"), TEXT(""), MB_OK); return SUCCESS; }