LVectorBase::SetUnit
#include "ltwrappr.h"
virtual L_INT LVectorBase::SetUnit(pUnit)
const pVECTORUNIT pUnit; |
/* pointer to a VECTORUNIT structure */ |
Changes the currently used unit type in the vector toolkit to another type. This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
Parameter |
Description |
pUnit |
Pointer to the VECTORUNIT structure that contains the unit type to be used in the vector toolkit. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
To retrieve the currently used unit type in the vector toolkit, call the LVectorBase::GetUnit function.
To convert a value of a specific unit to a point unit, or from point unit to other unit, call the LVectorBase::ConvertPointFromUnit or LVectorBase::ConvertPointToUnit function.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
LVectorBase::ConvertPointToUnit, LVectorBase::ConvertPointFromUnit, LVectorBase::GetUnit |
Topics: |
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Example
For an example, refer to LVectorBase::ConvertPointToUnit.