LVectorWindow::Move
#include "ltwrappr.h"
L_INT LVectorWindow::Move(rect, bFlag=TRUE)
RECT & rect; |
/* RECT structure that contains the new dimensions and/or position of the vector window */ |
L_BOOL bFlag; |
/* flag that indicates whether the window will update the display */ |
Moves and/or resizes the class object's window.
Parameter |
Description |
|
rect |
RECT structure that contains the new dimensions and/or position of the vector window. |
|
bFlag |
Flag that indicates whether the window will update the display. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
The vector window will update the display. |
|
FALSE |
The vector window will not update the display. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The rect parameter is passed by reference, and is a required parameter. If using the LVectorWindow object as a control, Move can be called in an OnSize event to automatically resize the object whenever the user resizes the parent window.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
For an example, refer to LVectorWindow::GetVectorWnd.