LVectorWindow::OnDraw
#include "ltwrappr.h"
L_VOID LVectorWindow::OnDraw(hdc, Rect)
HDC hdc; |
/* the device context */ |
RECT & Rect; |
/* the RECT structure that contains the rectangle to be updated */ |
This function is called whenever the class object updates its window.
Parameter |
Description |
hdc |
The device context of the vector window. |
Rect |
RECT structure that contains the coordinates of the rectangle to be updated. |
Returns
None.
Comments
Override this function if you want to do your own drawing on the class object's window.
This function will be called following the class object's own processing of the WM_PAINT message.
The rect parameter is passed by reference, and is a required parameter.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
For an example, refer to LVectorWindow::MsgProcCallBack.