LVectorWindow::ScaleIn
#include "ltwrappr.h"
L_VOID LVectorWindow::ScaleIn(L_VOID)
Increases the scale of the displayed vector by the scale factor that is set by LVectorWindow::SetScaleFactor.
Returns
None.
Comments
This will modify the scale by the multiplying by the factor specified in LVectorWindow::SetScaleFactor. Scaling changes the internally stored scale of the vector. Zooming does NOT change a vector in any way. Scaling should be used instead of zooming when the user wants to select one or more objects in a vector, and enlarge or shrink only the selected objects, leaving the non-selected objects unchanged.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
LVectorWindow::GetScaleFactor, LVectorWindow::SetScaleFactor, LVectorWindow::ScaleOut, VECTORSCALEDATA, LVectorWindow::SetSelectedOnly, LVectorWindow::GetSelectedOnly, Class Members |
Example
Assumes pVectorWindow points to a valid LVectorWindow object.
L_INT LVectorWindow__ScaleInExample(LVectorWindow *pVectorWindow) { //Set the scale factor, and then scaleIn VECTORPOINT scalePoint = {1.0f, 1.1f, 1.2f, 0}; pVectorWindow->SetScaleFactor(&scalePoint); pVectorWindow->ScaleIn(); return SUCCESS; }