LVectorBase::AddObject
#include "ltwrappr.h"
virtual L_INT LVectorBase::AddObject(pVectorObject);
LVectorObject * pVectorObject; |
/* pointer to the vector object to add */ |
Adds a new vector object to the class object's active vector layer.
This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
Parameter |
Description |
pVectorObject |
Pointer to an LVectorObject object that references the vector object to add. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
Example
This example will add a new green vertex to the Active Layer LVectorBase object.
Once added, the color will be changed to blue.
L_INT LVectorBase__AddObjectExample(HWND hWnd, LVectorBase *pVector) { UNREFERENCED_PARAMETER(hWnd); L_INT nRet; VECTORVERTEX Vertex; //Create Vertex Object Vertex.Point.x = 50; Vertex.Point.y = 50; Vertex.Point.z = 10; Vertex.Pen.bExtPen = FALSE; Vertex.Pen.nSize = sizeof( VECTORPEN ); Vertex.Pen.NewPen.LogPen.lopnStyle = PS_SOLID; Vertex.Pen.NewPen.LogPen.lopnWidth.x = 10; Vertex.Pen.NewPen.LogPen.lopnWidth.y = 10; Vertex.Pen.NewPen.LogPen.lopnColor = RGB(0,255,0); LVectorVertex VectorVertex(&Vertex); nRet = pVector->AddObject(&VectorVertex); if(nRet != SUCCESS) return nRet; //Now change color to blue MessageBox(NULL, TEXT("Changing color to red"), TEXT(""), MB_OK); VECTORVERTEX VertexTemp; nRet = VectorVertex.LockObject(&VertexTemp); if(nRet != SUCCESS) return nRet; VertexTemp.Pen.bExtPen = FALSE; VertexTemp.Pen.NewPen.LogPen.lopnColor = RGB(255,0,0); nRet = VectorVertex.UnlockObject(&VertexTemp); if(nRet != SUCCESS) return nRet; //LVectorVertex destructor called when VectorVertex goes out of scope return SUCCESS; }