LVectorBase::GetOrigin

#include "ltwrappr.h"

virtual L_INT LVector::GetOrigin(pOrigin)

pVECTORPOINT pOrigin;

/* pointer to a vector point */

Gets the origin point for the class object's associated vector.

Parameter

Description

pOrigin

Pointer to a VECTORPOINT structure to be updated with the origin point.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

The origin of a vector drawing may change whenever new objects are added. To insure that the drawing is centered around its origin, call LVectorBase::SetOrigin(NULL) after adding objects.

The origin point may be set using LVectorBase::SetOrigin.

Required DLLs and Libraries

LVKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LVectorBase::SetOrigin.

Topics:

Working with Vector Handles

Example

For an example, refer to LVectorBase::SetOrigin.