LVectorDialog::SetString

#include "ltwrappr.h"

static L_INT LVectorDialog::SetString(uString, pString)

L_UINT32 uString;

/* index of a string */

L_TCHAR * pString;

/* character string that contains the string to set */

Sets the new string for the specified index.

Parameter

Description

uString

Index into a list of strings. For a list of the strings, refer to Dialog Strings.

pString

Character string that contains the new string to set.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

To retrieve the character string for a specified index, use LVectorDialog::GetStringLen to determine the length of the string and to allocate a buffer of appropriate size. Then call LVectorDialog::GetString to retrieve the string.

Required DLLs and Libraries

LVKRN
LVDLG
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LVectorDialog::GetStringLen, LVectorDialog::GetString, Class Members

Topics:

Vector CommonDialogs

Example

For an example, refer to LVectorDialog::GetString.