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BumpMapCommand Constructor(RasterImage,Int32,Int32,Int32,Point,Point,Boolean,Int32,Int32,Int32[])
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Leadtools.ImageProcessing.SpecialEffects Namespace > BumpMapCommand Class > BumpMapCommand Constructor : BumpMapCommand Constructor(RasterImage,Int32,Int32,Int32,Point,Point,Boolean,Int32,Int32,Int32[])



bumpImage
RasterImage object that references the image used to create the texture pattern.
azimuth
The azimuth describes the light source's angular position in the horizontal plane. The valid range is between -360 to 360.
elevation
The elevation describes the light source's angular position in the vertical plane. The valid range is between 0 to 180.
depth
The apparent depth of this three-dimensional effect. This parameter only accepts positive values.
bumpPoint
The upper-left corner of the Bump rectangle.
destinationPoint
The upper-left corner of the affected image rectangle.
tile
Flag that indicates whether to use tiling.
Value Meaning
true use tiling
false do not to use tiling

brightness
Amount to change the intensity. The intensity ranges from -1000 to 1000. A positive value increases (or lightens) the brightness of the resulting image. A negative value decreases (or darkens) the brightness of the resulting image.
intensity
Amount to change the intensity. The intensity ranges from -1000 to 1000. A positive value increases (or lightens) the brightness of the resulting image. A negative value decreases (or darkens) the brightness of the resulting image.
lookupTable
Table of 256 integers containing lookup values that re-map bump image data.
Initializes a new BumpMapCommand class object with explicit parameters.

Syntax

Visual Basic (Declaration)  
Public Function New( _
   ByVal bumpImage As RasterImage, _
   ByVal azimuth As Integer, _
   ByVal elevation As Integer, _
   ByVal depth As Integer, _
   ByVal bumpPoint As Point, _
   ByVal destinationPoint As Point, _
   ByVal tile As Boolean, _
   ByVal brightness As Integer, _
   ByVal intensity As Integer, _
   ByVal lookupTable() As Integer _
)
Visual Basic (Usage) Copy Code
Dim bumpImage As RasterImage
Dim azimuth As Integer
Dim elevation As Integer
Dim depth As Integer
Dim bumpPoint As Point
Dim destinationPoint As Point
Dim tile As Boolean
Dim brightness As Integer
Dim intensity As Integer
Dim lookupTable() As Integer
 
Dim instance As BumpMapCommand(bumpImage, azimuth, elevation, depth, bumpPoint, destinationPoint, tile, brightness, intensity, lookupTable)
C#  
public BumpMapCommand( 
   RasterImage bumpImage,
   int azimuth,
   int elevation,
   int depth,
   Point bumpPoint,
   Point destinationPoint,
   bool tile,
   int brightness,
   int intensity,
   int[] lookupTable
)
C++/CLI  
public:
BumpMapCommand( 
   RasterImage bumpImage,
   int azimuth,
   int elevation,
   int depth,
   Point bumpPoint,
   Point destinationPoint,
   bool tile,
   int brightness,
   int intensity,
   array<int>^ lookupTable
)

Parameters

bumpImage
RasterImage object that references the image used to create the texture pattern.
azimuth
The azimuth describes the light source's angular position in the horizontal plane. The valid range is between -360 to 360.
elevation
The elevation describes the light source's angular position in the vertical plane. The valid range is between 0 to 180.
depth
The apparent depth of this three-dimensional effect. This parameter only accepts positive values.
bumpPoint
The upper-left corner of the Bump rectangle.
destinationPoint
The upper-left corner of the affected image rectangle.
tile
Flag that indicates whether to use tiling.
Value Meaning
true use tiling
false do not to use tiling

brightness
Amount to change the intensity. The intensity ranges from -1000 to 1000. A positive value increases (or lightens) the brightness of the resulting image. A negative value decreases (or darkens) the brightness of the resulting image.
intensity
Amount to change the intensity. The intensity ranges from -1000 to 1000. A positive value increases (or lightens) the brightness of the resulting image. A negative value decreases (or darkens) the brightness of the resulting image.
lookupTable
Table of 256 integers containing lookup values that re-map bump image data.

Example

Run the BumpMapCommand on an image.

Visual Basic Copy Code
Public Sub BumpMapConstructorExample()
   RasterCodecs.Startup()
   Dim codecs As New RasterCodecs()
   codecs.ThrowExceptionsOnInvalidImages = True

   Dim leadImage As RasterImage = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "Master.jpg")

   ' Prepare the command
   Dim nLookupTable() As Integer
   ReDim nLookupTable(255)
   Dim index As Integer = 0
   For index = 0 To 255
      nLookupTable(index) = index
   Next index

   Dim comand As BumpMapCommand = New BumpMapCommand(leadImage, 50, 5, 1, New Point(0, 0), New Point(0, 0), False, 50, 0, nLookupTable)
   comand.Run(leadImage)
   codecs.Save(leadImage, LeadtoolsExamples.Common.ImagesPath.Path + "Result.jpg", RasterImageFormat.Jpeg, 24)

   RasterCodecs.Shutdown()
End Sub
C# Copy Code
public void BumpMapConstructorExample() 

   // Load an image 
   RasterCodecs.Startup(); 
   RasterCodecs codecs = new RasterCodecs(); 
   codecs.ThrowExceptionsOnInvalidImages = true; 
 
   RasterImage image = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "Master.jpg"); 
 
   // Prepare the command 
   int[] nLookupTable = new int[256]; 
   for(int index = 0; index < 256; index++) 
      nLookupTable[index] = index; 
 
   BumpMapCommand command = new BumpMapCommand(image, 50, 5, 1, new Point(0, 0), new Point(0, 0), false, 50, 0, nLookupTable); 
   command.Run(image); 
   codecs.Save(image, LeadtoolsExamples.Common.ImagesPath.Path + "Result.jpg", RasterImageFormat.Jpeg, 24); 
 
   RasterCodecs.Shutdown(); 
}

Requirements

Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

See Also