Initializes a new DiceEffectCommand class object with explicit parameters.
Syntax
Parameters
- xblock
- If the DiceEffectCommandFlags.ResizeImage flag is set, this parameter represents the width of each block, in pixels. If the DiceEffectCommandFlags.Count flag is set, this parameter represents the number of blocks per row. Only positive values are accepted.
- yblock
- If the DiceEffectCommandFlags.ResizeImage flag is set, this parameter represents the height of each block, in pixels. If the DiceEffectCommandFlags.Count flag is set, this parameter represents the number of blocks per column. Only positive values are accepted.
- randomize
- The starting point for the randomization process. Valid values range from 0 through 500. Use 0 to have the command select the value. Only positive values are accepted.
- flags
- Flag that specifies how to apply the effect.
- borderColor
- Color of the border that will be drawn around the dice blocks. This parameter will be used only if the DiceEffectCommandFlags.Border flag is set.
Example
Run the DiceEffectCommand on an image.
Visual Basic |
Copy Code |
Public Sub DiceEffectConstructorExample() RasterCodecs.Startup() Dim codecs As New RasterCodecs() codecs.ThrowExceptionsOnInvalidImages = True
Dim leadImage As RasterImage = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "Master.jpg")
Dim command As DiceEffectCommand command = New DiceEffectCommand(32, 32, 0, DiceEffectCommandFlags.Size Or DiceEffectCommandFlags.Border, New RasterColor(0, 0, 0)) command.Run(leadImage) codecs.Save(leadImage, LeadtoolsExamples.Common.ImagesPath.Path + "Result.jpg", RasterImageFormat.Jpeg, 24)
RasterCodecs.Shutdown() End Sub |
C# |
Copy Code |
public void DiceEffectConstructorExample() { // Load an image RasterCodecs.Startup(); RasterCodecs codecs = new RasterCodecs(); codecs.ThrowExceptionsOnInvalidImages = true; RasterImage image = codecs.Load(LeadtoolsExamples.Common.ImagesPath.Path + "Master.jpg"); // Prepare the command DiceEffectCommand command = new DiceEffectCommand(32,32,0,DiceEffectCommandFlags.Size | DiceEffectCommandFlags.Border, new RasterColor(0, 0, 0)); // Apply Dice Effect for this image. command.Run(image); codecs.Save(image, LeadtoolsExamples.Common.ImagesPath.Path + "Result.jpg", RasterImageFormat.Jpeg, 24); RasterCodecs.Shutdown(); } |
Requirements
Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family
See Also