Take the following steps to create and run a program that
implements Automated Annotations:
Start Visual Studio .NET. Choose File->New->Project… from the menu. In the New Project dialog box, choose either "Visual C# Projects" - NET Framework 3.0 or "Visual Basic Projects" - NET Framework 3.0 in the Projects Type List, and choose "Windows Application (WPF) " in the Templates List. Type the project name as "Working With Automated Annotations" in the Project Name field, and then choose OK. If desired, type a new location for your project or select a directory using the Browse button, and then choose OK . In the "Solution Explorer" window, right-click on the "References" folder (For a VB project, right-click on the project file in solution explorer), and select "Add Reference…" from the context menu. In the "Add Reference" dialog box, select the ".NET" tab and browse to Leadtools For .NET "\LEAD Technologies\LEADTOOLS 16.5\Bin\DotNet\Win32 " folder and select the following DLLs: Leadtools.Windows.Annotations.dll Leadtools.Windows.Controls.dll Leadtools.Windows.Media.Transitions.dll
Open Window1.xaml file and replace it by the following: [Visual Basic]
[C#]<Window x:Class="Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Working_With_Automated_Annotations" Height="300" Width="300" Loaded="WindowLoaded" xmlns:Leadtools_Windows_Controls="clr-namespace:Leadtools.Windows.Controls;assembly=Leadtools.Windows.Controls" > <DockPanel> <StackPanel DockPanel.Dock="Top"> <RadioButton Name="rbDesignMode" GroupName="UserMode" Content="Design Mode" IsChecked="True" Checked="CheckedChanged"/> <RadioButton Name="rbRunMode" GroupName="UserMode" Content="Run Mode" Checked="CheckedChanged"/> </StackPanel> <ToolBarTray Name="toolbarTray" DockPanel.Dock="Right" Orientation="Vertical"/> <Leadtools_Windows_Controls:BitmapSourceViewer x:Name="imageViewer1" Width="NaN" Height="NaN"/> </DockPanel> </Window>
<Window x:Class="Working_With_Automated_Annotations.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Working_With_Automated_Annotations" Height="300" Width="300" Loaded="WindowLoaded" xmlns:Leadtools_Windows_Controls="clr-namespace:Leadtools.Windows.Controls;assembly=Leadtools.Windows.Controls" > <DockPanel> <StackPanel DockPanel.Dock="Top"> <RadioButton Name="rbDesignMode" GroupName="UserMode" Content="Design Mode" IsChecked="True" Checked="CheckedChanged"/> <RadioButton Name="rbRunMode" GroupName="UserMode" Content="Run Mode" Checked="CheckedChanged"/> </StackPanel> <ToolBarTray Name="toolbarTray" DockPanel.Dock="Right" Orientation="Vertical"/> <Leadtools_Windows_Controls:BitmapSourceViewer x:Name="imageViewer1" Width="NaN" Height="NaN"/> </DockPanel> </Window>
Switch to Window1 code view (for VB project right-click Window1 in the solution explorer then select View Code and for C# project open Window1.xaml.cs file) and add the following lines at the beginning of the file: [Visual Basic]
[C#]Imports Leadtools.Windows.Annotations
using Leadtools.Windows.Annotations;
Declare the following private variable: [Visual Basic]
[C#]' Automation Manager used in managing the automation mode. Private annAutomationManager As AnnAutomationManager
// Automation Manager used in managing the automation mode. private AnnAutomationManager annAutomationManager;
Add the following function code to class Form1: [Visual Basic]
[C#]Private Sub WindowLoaded(ByVal sender As Object, ByVal e As RoutedEventArgs) imageViewer1.Source = New BitmapImage(New Uri("C:\Users\Public\Documents\LEADTOOLS Images\eye.gif")) If (Not imageViewer1.Source Is Nothing) Then ' create and setup the automation manager annAutomationManager = New AnnAutomationManager() ' Instruct the manager to create the default (all) automation objects. annAutomationManager.CreateDefaultObjects() ' create the toolbar and add it to the form annAutomationManager.CreateToolBar() toolbarTray.ToolBars.Add(annAutomationManager.ToolBar) ' setup the automation (will create the container as well) Dim automation As AnnAutomation = New AnnAutomation(annAutomationManager, imageViewer1) ' add an event handler for changes to the current designer AddHandler automation.CurrentDesignerChanged, New EventHandler(AddressOf automation_CurrentDesignerChanged) ' setup this automation as the active one automation.Active = True End If End Sub Private Sub CheckedChanged(ByVal sender As Object, ByVal e As RoutedEventArgs) UserModeChanged(sender) End Sub Private Sub UserModeChanged(ByVal sender As Object) If (Not annAutomationManager Is Nothing) Then annAutomationManager.UserMode = IIf(sender Is rbDesignMode, AnnUserMode.Design, AnnUserMode.Run) End If End Sub ' if the current designer is a button run designer, add a handler for Run Private Sub automation_CurrentDesignerChanged(ByVal sender As Object, ByVal e As EventArgs) Dim automation As AnnAutomation = DirectCast(sender, AnnAutomation) If (TypeOf (automation.CurrentDesigner) Is AnnButtonRunDesigner) Then Dim buttonRunDesigner As AnnButtonRunDesigner = DirectCast(automation.CurrentDesigner, AnnButtonRunDesigner) AddHandler buttonRunDesigner.Run, AddressOf buttonRunDesigner_Run End If End Sub Private Sub buttonRunDesigner_Run(ByVal sender As Object, ByVal e As AnnRunDesignerEventArgs) If (e.OperationStatus = AnnDesignerOperationStatus.End) Then Dim btn As AnnButtonObject = e.Object MessageBox.Show(String.Format("Button with text = {0} was clicked!", btn.Text)) End If End Sub
private void WindowLoaded(object sender, RoutedEventArgs e) { imageViewer1.Source = new BitmapImage(new Uri(@"C:\Users\Public\Documents\LEADTOOLS Images\eye.gif")); if(imageViewer1.Source != null) { // create and setup the automation manager annAutomationManager = new AnnAutomationManager(); // Instruct the manager to create the default (all) automation objects. annAutomationManager.CreateDefaultObjects(); // create the toolbar and add it to the form annAutomationManager.CreateToolBar(); toolbarTray.ToolBars.Add(annAutomationManager.ToolBar); // setup the automation (will create the container as well) AnnAutomation automation = new AnnAutomation(annAutomationManager, imageViewer1); // add an event handler for changes to the current designer automation.CurrentDesignerChanged += new EventHandler(automation_CurrentDesignerChanged); // setup this automation as the active one automation.Active = true; } } private void CheckedChanged(object sender, RoutedEventArgs e) { UserModeChanged(sender); } private void UserModeChanged(object sender) { if(annAutomationManager != null) annAutomationManager.UserMode = (sender == rbDesignMode) ? AnnUserMode.Design : AnnUserMode.Run; } // if the current designer is a button run designer, add a handler for Run private void automation_CurrentDesignerChanged(object sender, EventArgs e) { AnnAutomation automation = sender as AnnAutomation; AnnButtonRunDesigner buttonRunDesigner = automation.CurrentDesigner as AnnButtonRunDesigner; if(buttonRunDesigner != null) buttonRunDesigner.Run += new EventHandler<AnnRunDesignerEventArgs>(buttonRunDesigner_Run); } private void buttonRunDesigner_Run(object sender, AnnRunDesignerEventArgs e) { if(e.OperationStatus == AnnDesignerOperationStatus.End) { AnnButtonObject btn = e.Object as AnnButtonObject; MessageBox.Show(string.Format("Button with text = {0} was clicked!", btn.Text)); } }
Build, and Run the program to test it. You can now select objects from the toolbar, draw objects on top of the image, select the objects and move/change them. Right-click on any object to show its properties, etc. Create a button annotation. Right-click on the annotation and change any of the button properties you wish. Select Run Mode Radio button, As you move the cursor over the audio annotation and the button annotation, the cursor changes to a hand. Click on the button annotation to call the program listed in the Hyperlink field.