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OceanCommandBitmapEffect Class
See Also  Members   Example 
Leadtools.Windows.Media.Effects.SpecialEffects Namespace : OceanCommandBitmapEffect Class





Reflects the image on an ocean surface.

Syntax

Visual Basic (Declaration) 
Public Class OceanCommandBitmapEffect 
   Inherits RasterCommandBitmapEffect
Visual Basic (Usage)Copy Code
Dim instance As OceanCommandBitmapEffect
C# 
public class OceanCommandBitmapEffect : RasterCommandBitmapEffect 
C++/CLI 
public ref class OceanCommandBitmapEffect : public RasterCommandBitmapEffect 
XAML Property Element Usage 

OceanCommandBitmapEffect ...

XAML Property Element Usage 

OceanCommandBitmapEffect ...

Example

Run the OceanCommandBitmapEffect on an image.

Visual BasicCopy Code
Public Sub OceanCommandBitmapEffectExample(ByVal element As FrameworkElement)
   Dim effect As OceanCommandBitmapEffect = New OceanCommandBitmapEffect()
   effect.Amplitude = 20
   effect.Frequency = 6
   effect.LowerTransparency = True
   element.BitmapEffect = effect

   Dim storyboard As Storyboard = New Storyboard()

   Dim animation1 As Int32Animation = New Int32Animation()
   animation1.From = 1
   animation1.To = 10
   animation1.Duration = New Duration(TimeSpan.Parse("0:0:2"))
   animation1.RepeatBehavior = RepeatBehavior.Forever
   animation1.AutoReverse = False

   storyboard.SetTargetName(animation1, "AnimatedBitmapEffect")
   storyboard.SetTargetProperty(animation1, New PropertyPath(OceanCommandBitmapEffect.AmplitudeProperty))
   element.RegisterName("AnimatedBitmapEffect", effect)
   storyboard.Children.Add(animation1)

   Dim animation2 As Int32Animation = New Int32Animation()
   animation2.From = 1
   animation2.To = 10
   animation2.Duration = New Duration(TimeSpan.Parse("0:0:2"))
   animation2.RepeatBehavior = RepeatBehavior.Forever
   animation2.AutoReverse = False

   storyboard.SetTargetName(animation2, "AnimatedBitmapEffect")
   storyboard.SetTargetProperty(animation2, New PropertyPath(OceanCommandBitmapEffect.FrequencyProperty))
   element.RegisterName("AnimatedBitmapEffect", effect)
   storyboard.Children.Add(animation2)

   storyboard.Begin(element)
End Sub
C#Copy Code
public void OceanCommandBitmapEffectExample(FrameworkElement element) 

   OceanCommandBitmapEffect effect = new OceanCommandBitmapEffect(); 
   effect.Amplitude = 20; 
   effect.Frequency = 6; 
   effect.LowerTransparency = true; 
   element.BitmapEffect = effect; 
 
   Storyboard storyboard = new Storyboard(); 
 
   Int32Animation animation1 = new Int32Animation(); 
   animation1.From = 1; 
   animation1.To = 10; 
   animation1.Duration = new Duration(TimeSpan.Parse("0:0:2")); 
   animation1.RepeatBehavior = RepeatBehavior.Forever; 
   animation1.AutoReverse = false; 
 
   Storyboard.SetTargetName(animation1, "AnimatedBitmapEffect"); 
   Storyboard.SetTargetProperty(animation1, new PropertyPath(OceanCommandBitmapEffect.AmplitudeProperty)); 
   element.RegisterName("AnimatedBitmapEffect", effect); 
   storyboard.Children.Add(animation1); 
 
   Int32Animation animation2 = new Int32Animation(); 
   animation2.From = 1; 
   animation2.To = 10; 
   animation2.Duration = new Duration(TimeSpan.Parse("0:0:2")); 
   animation2.RepeatBehavior = RepeatBehavior.Forever; 
   animation2.AutoReverse = false; 
 
   Storyboard.SetTargetName(animation2, "AnimatedBitmapEffect"); 
   Storyboard.SetTargetProperty(animation2, new PropertyPath(OceanCommandBitmapEffect.FrequencyProperty)); 
   element.RegisterName("AnimatedBitmapEffect", effect); 
   storyboard.Children.Add(animation2); 
 
   storyboard.Begin(element); 
}
XAMLCopy Code
<Page Title="CSAnimateEffect" Height="391" Width="300" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:lteffects="clr-namespace:Leadtools.Windows.Media.Effects.SpecialEffects;assembly=Leadtools.Windows.Media.Effects"> 
  <Grid> 
    <Image Margin="10,10,10,10" HorizontalAlignment="Center" VerticalAlignment="Center" Source="C:\Program Files\LEAD Technologies, Inc\LEADTOOLS 16\Images\slave.jpg"> 
      <Image.BitmapEffect> 
        <lteffects:OceanCommandBitmapEffect x:Name="AnimatedBitmapEffect" Amplitude="0" Frequency="0" /> 
      </Image.BitmapEffect> 
      <Image.Triggers> 
        <EventTrigger RoutedEvent="Image.Loaded"> 
          <BeginStoryboard> 
            <Storyboard> 
              <Int32Animation Storyboard.TargetName="AnimatedBitmapEffect" Storyboard.TargetProperty="Amplitude" From="1" To="10" Duration="0:0:2" RepeatBehavior="Forever" AutoReverse="false" /> 
              <Int32Animation Storyboard.TargetName="AnimatedBitmapEffect" Storyboard.TargetProperty="Frequency" From="1" To="10" Duration="0:0:2" RepeatBehavior="Forever" AutoReverse="false" /> 
            </Storyboard> 
          </BeginStoryboard> 
        </EventTrigger> 
      </Image.Triggers> 
    </Image> 
  </Grid> 
</Page>

Remarks

  • For an example, see the following figure:

    The following figure shows the same image, after the effect has been applied:

    To obtain this effect, the following settings were used with the method:

    1. Amplitude = 15
    2. Frequency = 20
    3. LowerTransparency = true
  • This command does not support signed data images.

Inheritance Hierarchy

System.Object
   System.Windows.Threading.DispatcherObject
      System.Windows.DependencyObject
         System.Windows.Freezable
            System.Windows.Media.Animation.Animatable
               System.Windows.Media.Effects.BitmapEffect
                  Leadtools.Windows.Media.Effects.RasterCommandBitmapEffect
                     Leadtools.Windows.Media.Effects.SpecialEffects.OceanCommandBitmapEffect

Requirements

Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, Windows Server 2003 family, Windows Server 2008 family

See Also