Visual Basic (Declaration) | |
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Public Class PixelateCommandBitmapEffect Inherits RasterCommandBitmapEffect |
Visual Basic (Usage) | Copy Code |
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C# | |
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public class PixelateCommandBitmapEffect : RasterCommandBitmapEffect |
C++/CLI | |
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public ref class PixelateCommandBitmapEffect : public RasterCommandBitmapEffect |
XAML Property Element Usage | |
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PixelateCommandBitmapEffect ... |
XAML Property Element Usage | |
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PixelateCommandBitmapEffect ... |
Run the PixelateCommandBitmapEffect on an image. by dividing it into circular cells with angle length = 5, and radius = 10.
Visual Basic | Copy Code |
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Public Sub PixelateCommandBitmapEffectExample(ByVal element As FrameworkElement) |
C# | Copy Code |
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public void PixelateCommandBitmapEffectExample(FrameworkElement element) |
XAML | Copy Code |
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<Page Title="CSAnimateEffect" Height="391" Width="300" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:lteffects="clr-namespace:Leadtools.Windows.Media.Effects.SpecialEffects;assembly=Leadtools.Windows.Media.Effects"> |
This command will divide the image into rectangular or circular cells. Flags indicate whether to use rectangular or circular cells and indicates the type of information in the other properties or parameters. If the image is divided into circular cells by setting the PixelateCommandBitmapEffectsFlags.Radial flag, the cells will be centered around the specified center point. This center point must be defined inside the image. An example of circular cell division can be seen below:
This is the original image:
The image below is the result of the following settings:
command.Flags = PixelateCommandBitmapEffectsFlags.Radial | PixelateCommandBitmapEffectsFlags.WidthPeriod | PixelateCommandBitmapEffectsFlags.HeightPeriod | PixelateCommandBitmapEffectsFlags.Average;
command.CellWidth = 90;
command.CellHeight = 40;
This indicates the circular cells are divided into 90 degree cell divisions and each cell has a radial length of 40 pixels. Each cell division is filled with the average value for that cell division.
The image below is the result of the following settings:
command.Flags = PixelateCommandBitmapEffectsFlags.Radial | PixelateCommandBitmapEffectsFlags.WidthFrequency | PixelateCommandBitmapEffectsFlags.HeightFrequency | PixelateCommandBitmapEffectsFlags.Average;
command.CellWidth = 90;
command.CellHeight = 40;
This indicates the circular cells are divided into 90 separate cell divisions around the center point and there are 40 cell divisions along the radius. Each cell division is filled with the average value for that cell division.This command does not support signed data images.
System.Object
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
System.Windows.Media.Effects.BitmapEffect
Leadtools.Windows.Media.Effects.RasterCommandBitmapEffect
Leadtools.Windows.Media.Effects.SpecialEffects.PixelateCommandBitmapEffect
Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Vista, Windows Server 2003 family, Windows Server 2008 family
Reference
PixelateCommandBitmapEffect MembersLeadtools.Windows.Media.Effects.SpecialEffects Namespace
AddNoiseCommandBitmapEffect Class
EmbossCommandBitmapEffect Class
MosaicCommandBitmapEffect Class
MotionBlurCommandBitmapEffect Class
OilifyCommandBitmapEffect Class
PosterizeCommandBitmapEffect Class
SolarizeCommandBitmapEffect Class
BendCommandBitmapEffect Class
CylinderCommandBitmapEffect Class
FreeHandShearCommandBitmapEffect Class
FreeHandWaveCommandBitmapEffect Class
ImpressionistCommandBitmapEffect Class
PolarCommandBitmapEffect Class
RadialBlurCommandBitmapEffect Class
RadialWaveCommandBitmapEffect Class
RippleCommandBitmapEffect Class
SphereCommandBitmapEffect Class
SwirlCommandBitmapEffect Class
WaveCommandBitmapEffect Class
WindCommandBitmapEffect Class
ZoomBlurCommandBitmapEffect Class
ZoomWaveCommandBitmapEffect Class
CubismCommandBitmapEffect Class
DrawStarCommandBitmapEffect Class
DryCommandBitmapEffect Class
FreePlaneBendCommandBitmapEffect Class
FreeRadialBendCommandBitmapEffect Class
GlassEffectCommandBitmapEffect Class
GlowCommandBitmapEffect Class
LensFlareCommandBitmapEffect Class
OceanCommandBitmapEffect Class
PlaneBendCommandBitmapEffect Class
PlaneCommandBitmapEffect Class
SampleTargetCommandBitmapEffect Class
TunnelCommandBitmapEffect Class
BricksTextureCommandBitmapEffect Class
CloudsCommandBitmapEffect Class
ColoredBallsCommandBitmapEffect Class
DiffuseGlowCommandBitmapEffect Class
FragmentCommandBitmapEffect Class
HalfTonePatternCommandBitmapEffect Class
MaskConvolutionCommandBitmapEffect Class
MosaicTilesCommandBitmapEffect Class
PerspectiveCommandBitmapEffect Class
PlasmaCommandBitmapEffect Class
PointillistCommandBitmapEffect Class
RomanMosaicCommandBitmapEffect Class
VignnetCommandBitmapEffect Class
ZigZagCommandBitmapEffect Class