LImageViewer::GetCellsCount

#include "ltwrappr.h"

L_INT LImageViewer::GetCellsCount (uFlags);

L_UINT uFlags;

/* reserved for future use */

Returns the number of cells managed by the container.

Parameter

Description

uFlags

Reserved for future use. Pass 0.

Returns

>= 0

The number of cells managed by the container.

< 0

An error occurred. Refer to Return Codes.

Comments

To add cells to the container, call LImageViewer::InsertCell. To remove one or more cells from the container, call LImageViewer::RemoveCell.

Please note that the maximum number of rows that a container can have is 4 and the maximum number of columns is 8. However, the number of cells that can be added to a container is limited only by the available memory.

Required DLLs and Libraries

LTDCNT

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LImageViewer::Create, LImageViewer::InsertCell, LImageViewer::RemoveCell, LImageViewer::GetCellWindowHandle, LImageViewer::SetCellBitmapList, LImageViewer::SetCellTag, LImageViewer::SetCellProperties, LImageViewer::GetCellProperties, LImageViewer::GetCellPosition, LImageViewer::RepositionCell, LImageViewer::GetCellBitmapList, LImageViewer::GetCellBounds, LImageViewer::FreezeCell, LImageViewer::SelectCell, LImageViewer::IsCellSelected, LImageViewer::IsCellFrozen, Class Members

Topics:

Image Viewer Cells

 

Window Control/Image Viewer Functions: Image Viewer Cells

Example

void GetcellscountExample(LImageViewerChild& ImageViewer) 
{
   // This procedure unfreezes any freezed cells and vice versa
   L_INT nRet = 0 ; 
   // Get the cells count. 
   L_INT nCount = ImageViewer.GetCellCount(0); 
   // if there is a Freezed cell make it unfreezed and vice versa
   for (L_INT nI = 0; nI < nCount; nI++)
      nRet = ImageViewer.FreezeCell(nI, !(ImageViewer.IsCellFrozen(nI, 0)), 0); 
}