L_AnnGetFontName

#include "l_bitmap.h"

L_LTANN_API L_INT L_AnnGetFontName(hObject, pFontName, puLen)

HANNOBJECT hObject;

/* handle to the annotation object */

L_TCHAR * pFontName;

/* pointer to the variable to be updated */

L_UINT *puLen;

/* address of integer variable to be updated with text length*/

Gets the font name (character string) for the text in the specified annotation object.

This function is available in the Document and Medical Imaging toolkits.

Parameter

Description

hObject

Handle to the annotation object.

pFontName

Pointer to a character string to be updated with the name of the font used by the annotation object.

puLen

Pointer to a variable to be updated with the length of pFontName string.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

To get the font name, the user should:

1.

Declare a variable of type L_UINT.

2.

Call this function passing the address of the variable as the puLen parameter and pFontName as NULL. The length will be returned in the variable *puLen.

3.

Allocate a buffer of size *puLen.

4.

Call this function passing the allocated buffer to the pFontName parameter to obtain the text.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Windows 2000 / XP/Vista.

See Also

Functions:

L_AnnSetFontName, L_AnnSetFontSize, L_AnnGetFontSize, L_AnnSetFontUnderline, L_AnnGetFontUnderline, L_AnnSetFontStrikeThrough, L_AnnGetFontStrikeThrough, L_AnnSetFontItalic, L_AnnGetFontItalic, L_AnnSetFontBold, L_AnnGetFontBold

Topics:

Annotation Functions: Object Properties

 

Annotation Objects - Default Values

 

Annotation Objects - Automated Features

 

Implementing an Automated Annotation Program

 

Implementing a Non-automated Annotation Program

 

Obtaining Annotation Object Information

Example

For an example, refer to L_AnnSetFontName.