L_AnnSetTicMarkLength

#include "l_bitmap.h"

L_LTANN_API L_INT L_AnnSetTicMarkLength(hObject, dLength, uFlags)

HANNOBJECT hObject;

/* handle to the annotation automation object */ 

L_DOUBLE dLength;

/* new length of the ruler tic marks */

L_UINT uFlags;

/* flags that determine which objects to process */

Sets the length of the tic mark of an ANNOBJECT_RULER or ANNOBJECT_POLYRULER. The tic marks are the perpendicular lines that measure the units.

This function is available in the Document and Medical Imaging toolkits.

Parameter

Description

hObject

Handle to the annotation automation object.

dLength

The new length of the ruler object's tic mark.

uFlags

Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values:

 

Value

Meaning

 

0

Process only the specified object.

 

ANNFLAG_SELECTED

[0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the L_AnnGetSelected and L_AnnSetSelected functions.

 

ANNFLAG_NOTTHIS

[0x0004] Process only one level of objects within the specified container, not the container itself. If there are containers within the container, they are modified, but the objects within them are not.

 

ANNFLAG_RECURSE

[0x0008] Process objects within a container, and within any subcontainers, down to any level.

 

ANNFLAG_NOTCONTAINER

[0x0002] (Used with ANNFLAG_RECURSE) Process objects within containers, not the containers themselves.

 

ANNFLAG_NOINVALIDATE

[0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages.

 

ANNFLAG_CHECKMENU

[0x0020] Process objects only if the ANNAUTOTEXT_MENU_TEXT menu item has been selected.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

The tic mark length applies only to the following annotation objects:

ANNOBJECT_AUTOMATION

ANNOBJECT_RULER

ANNOBJECT_POLYRULER

The dLength is expressed in pixels, not in points. The length is for the whole line, not just from the intersection point with the ruler to the end point of the tic mark it is from one end of the tic mark to the other end of the tic mark

Note that a ruler can have tic marks of different lengths. For Example, the ruler shown in the figure below has tic marks with several different lengths. In this case, *pdLength represents the length of the longest tic mark.

image\Ruler.gif

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Windows 2000 / XP/Vista.

See Also

Functions:

L_AnnSetBitmapDpiX, L_AnnGetBitmapDpiX, L_AnnGetBitmapDpiY, L_AnnSetBitmapDpiY, L_AnnSetUnit, L_AnnGetUnit, L_AnnGetUnitLen, L_AnnGetDistance, L_AnnGetGaugeLength, L_AnnGetTicMarkLength, L_AnnCalibrateRuler, L_AnnCalibrateRulerSuccessive

Topics:

Annotation Functions: Working with the Toolbar

 

Implementing Annotations

 

Automated User Interface for Annotations

 

Annotation Objects - Default Values

 

Annotation Objects - Automated Features

 

Implementing an Automated Annotation Program

 

Implementing a Non-automated Annotation Program

 

Altering Annotation Object Settings

 

Using Rulers in Annotation Objects

 

Annotation Features

 

Calibrating Annotation Ruler Objects

Example

This Example doubles the length of the tic mark of the hObject.

 L_INT AnnSetTicMarkLengthExample(HANNOBJECT hObject)
{
   L_INT    nRet;
   L_DOUBLE dLength;
   L_TCHAR  szMsg[200];

   nRet = L_AnnGetTicMarkLength(hObject, &dLength);
   if (nRet == SUCCESS)
   {
      _stprintf_s(szMsg, TEXT("Old Tic Mark Length: %f\nNew Tic Mark Length %f"),
         dLength,
         2 * dLength);

      nRet = L_AnnSetTicMarkLength(hObject, 2 * dLength, 0);
      if(nRet != SUCCESS)
         return nRet;
      MessageBox(NULL, szMsg, TEXT(""), MB_OK);
   }
   else
      return nRet;
   return SUCCESS;
}